Rod Logo Scrolling Message
The intro logo from a local TV show gave me an idea to do a this little animation test. I thought it would be very simple, but found out that it wasn't and required a little bit of Python programming to get it right.
The effect is simple, have an underlying Animation control the squares displacement on a mesh. I thought I could just use the displacement feature on Blender with an animated texture, but soon discovered that this didn't work with dupliverts. I am not sure why yet, but I assume its because of the order Blender updates the model.
I found this script as a base for what I wanted to do, with a little poking around the docs and some help from a Python expert, I hacked together some code to dynamically move the mesh for each frame .
Anyway, enough talking, here are two vids in Mpeg4 format. If you are on windows you will probably need DivX or Quicktime. Files are about 2 megs each.
 | First render with a funny 'Dead Pixel' falt in the middle which turned out to be a duplicat square in the middle. The bondary between the raised parts and parts at rest is digital because the source animation was not blured.
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 | Latest render will the better angle and bluring on the source animation to make the edges less digital.
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